Digitalisation and Technology in the Event Industry
- Faculty
 Faculty of Business Management and Social Sciences
- Version
 Version 1 of 23.06.2025.
- Module identifier
 22C006
- Module level
 Bachelor
- Language of instruction
 Chinese
- ECTS credit points and grading
 5.0
- Module frequency
 only winter term
- Duration
 1 semester
- Brief description
 This module aims to improve the consciousness and practical ability of students related to digitalisation and technology in the event industry with a strong practical focus.
- Teaching and learning outcomes
 Part 1: The development of digitalisation and technology in the event industry
Part 2: The concept and principles of digitalisation and technology in the event industry
Part 3: Guidelines and standards for digitalisation and technology in the event industry
Part 4: Policies and regulations for digitalisation and technology in the event industry
Part 5: Management cases for digitalisation and technology in the event industry
Part 6: Research progress and trend of digitalisation and technology in the event industry
- Overall workload
 The total workload for the module is 150 hours (see also "ECTS credit points and grading").
- Teaching and learning methods
 Lecturer based learning Workload hours Type of teaching Media implementation Concretization 35 Lecture Presence - 25 Learning in groups / Coaching of groups Presence - Lecturer independent learning Workload hours Type of teaching Media implementation Concretization 40 Preparation/follow-up for course work - 30 Exam preparation - 20 Work in small groups - 
- Graded examination
 - Portfolio exam
 
- Remark on the assessment methods
 The portfolio examination consists of:
PFP1: a presentation (30%) and a two-hour exam (70%)
PFP2: a written project report (30%) and a written paper (70%)
PFP3: a written project report (30%) and a two-hour exam (70%)
- Exam duration and scope
 Presentation: approx. 10-15 minutes
Written project report: approx. 15-20 pages
Written paper: approx. 10-15 pages
Written examination: in accordance with the valid study regulations
The requirements are specified in the relevant class.
- Recommended prior knowledge
 None
- Knowledge Broadening
 Students who successfully complete this module:
1. understand the trend of event development and the evolution of digitalisation and technology in the event industry.
2. understand the concept and key characteristics of digitalisation and technology in the event industry.
- Knowledge deepening
 Students who successfully complete the module:
1. can manage relevant tools, methods and processes related to digitalisation and technology in the event industry.
2. know relevant policies and regulations for digitalisation and technology in the event industry.
- Knowledge Understanding
 Students who successfully complete the module:
1. know relevant methods and processes to evaluate digitalisation and technology in the event industry.
2. can do research related to the topic of the digitalisation and technology in the event industry.
- Application and Transfer
 The emergence of multimedia technology has produced virtual display systems represented by VR (Virtual Reality) technology, AR (Augmented Reality) technology and holographic projection technology. Similar technology enables the experiencer to immerse in the virtual scene and experience a real and strong sense of existence, which also provides wireless possibilities for the future development of exhibitions and events and greatly broadens the boundaries of event-related activities. Through this course, students will understand the integration of exhibitions/events and technology, experience the application of technology in events/exhibitions, and develop new opportunities for the innovation of event-related activities.
- Academic Innovation
 In the modern digital world, the organisation and staging of events has changed significantly. Students are able to explore the innovative issues of event activities under the digital background using a variety of technological tools and applications.
- Communication and Cooperation
 Students who successfully complete the module have teambuilding and presentation skills. They are able to cooperate with relevant stakeholders when integrating digital and technological processes, procedures and tools.
- Academic Self-Conception / Professionalism
 Through the study of this course, students will understand the scientific and technological attributes of the event industry. The event industry is profoundly scientific and innovative, which also provides more channels for students to learn event knowledge.
- Literature
 Scripts from the lecturer
Additional literature:
Martin, V. & Cazarré, L. (2016). Technology and Events: Organizing an Engaging Event. Goodfellow Publishers.
Rankine, D. & Giberti, M. (2020). Reinventing Live: The Always On Future of Events. Anthem Press.
- Applicability in study programs
 - International Event Management Shanghai, B.A. (IEMS)
 - International Event Management Shanghai (IEMS), B.A.
 
- Person responsible for the module
 - Werner, Kim
 
- Teachers
 - Werner, Kim
 
- Further lecturer(s)
 Huang Hui, Yang Zheng